About This Game Ever wondered what running at 140mph feels like? FOTONICA is a first-person game about the thrill of speed and traveling flawlessly through complex environments.FOTONICA is simple, but is not easy: it follows a tradition of arcade games that are easy to pick up and almost impossible to master. A multi-layered level design across eight different tracks, together with a procedural endless mode make for a game that is incredibly deep. Think you can outrun your friends? Try the split-screen versus challenges.The visuals are a treat for the nostalgic player but also for those hungry for new aesthetics. Every pixel is drawn to convey the maximum sense of speed, an exhilarating journey through light and void.Key features 8 Levels to explore and master. Plus 3 different endless levels to compete for high-scores. Four-player split-screen local multiplayer mode! 20 Achievements to unlock plus game stats. Online rankings. Beautiful, smooth, and unique vector-style graphics. Electronic music by Michael Manning, Nicolò Sala, and legendary composer Baiyon. 4 Difficulty settings to let you play an even faster version of FOTONICA. 7aa9394dea Title: FOTONICAGenre: Action, IndieDeveloper:Santa RagionePublisher:Santa RagioneRelease Date: 6 Nov, 2014 FOTONICA Crack 64 Bit Just like its intro, "Easy to pick up and almost impossible to master", it can be easily learned but very hard to pass a hard level, it takes turns!. Not even worth the 2$. Lying about the Reflexes when it's actually a Memory game without time or chances to memorize.. With its focus on speed and multiple layers of paths to run through, FOTONICA plays almost like a first-person Sonic the Hedgehog -- and yet, despite the advantages of being first-person, the game manages to have the exact same problem Sonic does: you can't see far ahead enough to avoid obstacles (or in this case, pitfalls). Because of this, FOTONICA very quickly devolves into nothing more than trial-and-error, making the whole experience one of pure frustration.In addition, FOTONICA is also incredibly short -- but this is just as well, since the game well and truly plays its hand by the third stage, and so padding the game out further would not have done it any favours. A curiosity, and nothing more.
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